
Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Given that the Name in the top-left corner in the info tab doesn't match the name in the bottom-right of the tab, we know that the grid is then still attached to a Parent subgrid meaning that in the game logic we can call the existing "convert to ship" function on the disconnected grid if the name in the top-left does not match with it's own name.Space Engineers is an Action, Indie, Simulation, Strategy, Early Access game which is developed by Keen Software House and published by. Possible way to resolve the bug is to check if the unmerged grid is still a subgrid Take note the Merge Blocks Indicate White when turned back on.Take note the "Convert to Ship" option(bottom right) has become interactable.Take note the subgrid name differs from the parent grid name(Top Left "Reproduce").Using the control Panel, observe the Subgrid Info tab.Disable any of the 2 merge blocks to disconnect the subgrid.Rotate the Hinge to connect the merge blocks.Note the station must be larger than the subgrid to avoid converting the station to Ship.Build Something Similar as in the image above.


Rotor: Power off, Rotor Lock on, Angle Min/Max 0deg, Torque 0, Displacement -40mm.Button Panel: 1=ON/OFF Merge(Station), 2=ON/OFF Merge(Subgrid), 4=Reverse Hinge.Image : Depicting 9 Blocks(1 Merge Block, 1 Button Panel, 1 Battery, 1 Hinge, 5 Light Armored Blocks) As Station Grid on the left (red-white), 3 Blocks(1 Hinge Part, 1 Round Light Armored Slope, 1 Rotor) As Subgrid 1 in the middle(Grey), and 4 blocks(1 Rotor Part, 1 Control Panel, 1 Merge Block, 2 Light Armored Blocks) as Subgrid 2(Black) I was attempting to build a Large Air Sealable landing-bay, and discovered that when you merge a subgrid to it's parent station it will convert itself into a station as expected however after unmerging form said station the subgrid will remain a station grid. I have a Station with a subgrid made up of hinges and rotors.
